package view.effect
{
	import flash.display.BitmapData;
	
	import manager.SoundManage;

	/**
	 *@author CrazyChen
	 *2013-6-13
	 *public class CEffect extends BaseEffect
	 *import flash.display.BitmapData;
	 
	 */
	public class CEffect extends BaseEffect
	{
		public function CEffect(bitmapData:BitmapData=null, pixelSnapping:String="auto", smoothing:Boolean=false)
		{
			super(bitmapData, pixelSnapping, smoothing);
			sndName = SoundManage.HAND_GRENADE;
		}
	}
}